Less typing for me. More info for you.
May I use your pictures for...?
Please read my Art Policy which answers this question in detail.
Do you do Commissions or Requests?
Sorry, but at this time, I'm not taking any commissions or requests. Unfortunately, I don't do trades either. In the past, I did a few commissions which are collected here.
Do you sell prints, books, etc?
Nope. I'm lame. Really.
What tools do you use to make the pictures?
- Adobe Photoshop Photoshop is expensive - about $700 US is the full price. Get it as a student if you can. I'm currently on v 5.5 of Photoshop but 3 and 4 are good too. One artist where I work says v6 is just slower and has more fonts that aren't probably worth the slowness unless you're doing a lot of font work. Anything with Photoshop style layers is great.
- Wacom "PenPartner" pen tablet (aka graphics tablet). The pen tablet is not so bad price-wise, about $80 US at the time I got it. As of June 2002, Wacom has been marketting the "Intuos" graphics tablet and have discontinued the penpartner. The intuos is just a spiffier version of the same thing. For those unfamiliar with pen tablets, it's a pointing device like a mouse except it's shaped like a pen and you have to draw on a special tablet. It's good for people who are used to drawing with real pencils.
- My computer is running windows 2000 which crashes less than win95.
- I have an Epson Stylus Photo 870 printer which does a good job of photo-quality prints. It would do better with a new ink cartridge that has all of its nozzles clean. I don't print stuff out much because I've never been 100% satisfied with the color reproduction.
How do you do it?
I dunno. Here's some ramblings.
I was going to make a tutorial but I never did. Here are rough outlines. I don't always follow these to the letter, but it's my general method. Hope they help.
- Sketch shape (in new layer) and a few internal lines
- Add layer behind and use bigger brush to do translucent "fill".
- Add some detail and do some cleaning.
- Save jpg so I can take it to work and look at it all day. End up dodging and manipulating colors a lot more than I meant to.
- From the color manipulations, pick a promising version and color scheme.
- Merge layers of wing lines and fill.
- Turn on preserve transparency then color and dodge until it looks kind of like the color manip.
- Clean up lines, add detail.
- lay down the shape with a largish airbrush, about the size of a clump of hair. include swooshes because they're fun.
- carve away stuff that doesn't look good. particularly, i like to narrow the ends of the wildly flying locks of hair
- add highlights and darks in blocks
- add lots of parallel lines along the hair with a tiny thin brush in either a lighter color or a darker one than the current base. this gives the effect of zillions of hairs. this treatment is important in the ends of the wildly flying swooshes of hair because otherwise they look like the lazy airbrushing that they are.
Just say no.
I don't know, haven't used it. It's cheaper but you might get good results.
Too lazy for now. Some people on the web coaxed some out of me years ago. Maybe you can find one.
Nope. I'm not an arteeste. I just do this for fun.
Do you use references?
Sometimes. I need real drawing lessons, particularly for anatomy. My goal is to not need references to do accurate anatomy. When that happens, I can buy fashion mags purely for enjoyment. I tend to change the face and just use the picture to get the pose right.
Where do you get your references?
I use fashion mags primarily. They're nice for finding pretty women images but they do tend to look the same after a while. Then again, fashion mags can be inspirational. Let's face it, it's fun to look at pretty pictures. :-)
I also use photos of me and my friends. I particularly do this when I need to get something accurate fast. No, you can't see these photos. :-P
Which of your pieces used references?
I'm too lazy to catalog them all. Here's a few for example:
A sidhe named She - no reference
Bethon Am A'shalka - pose from photo of me
Lin'air - pose from a hair-removal ad
Sun Killer - no reference
What school did you go to/what did you major in to do videogames? I went to the Massachusetts Institute of Technology and majored in Electrical Engineering and Computer Science. There's a core program for the EECS dept which includes a little of both ee and cs no matter which one you do. (For those who went to MIT, I was a 6-1 who should've been a 6-3. :-) It wasn't necessary to go to a total cool-but-geeky college to do videogames but it sure didn't hurt.
What games have you worked on? As of June 2002, I've worked on Taz2 and X-Men2 the Clone Wars both for the Sega Genesis. Gex2 and Gex3 for the PlayStation 1. Mad Dash Racing for the Xbox. And if you're a headhunter, this is not an excuse to contact me. :)
Do you like your job? What is it like? I like my job - I'm a programmer. Making videogames is a great business. The art for it isn't probably as free-form creative as people might think. There's a lot of restrictions and the role of a "Concept Artist" is not too common. More likely is you'd be drawing textures for 3D mesh that a designer made and possibly making mesh too. I don't do art at work except 'programmer-art' and that's a euphemism for 'bad-art'. :-)